Iron Reef

- Reedham Ferry Inn

Iron Reef

by Maetherea Cristina Morbi + Aurora Destro

Iron Reef is inspired by the anthropized amphibious landscape. As an Amphibious structure, it can live on both earth and water. Shaped by the winter tides and emerging as a landmark between the reeds, it connects the sky and the water. The materiality references the nautical heritage of Reedham Ferry, the underwater ruins created by the sea, and the micro-fluorescence appearing in them. We do consider those lives, lichens, and patina as essential languages for our art piece.

 

The curved light metallic structure climbs to the sky and interacts with the water at high tide, creating visually enchanting reflections. People are invited to interact with it, following the bioluminescent walkway, which glows at night. The vertical elements gently guide the walk, undulating in the wind, echoing the reeds on the horizon. The tides from the river modify the material, adding patina and oxidation as a performance of colour or a maritime ruin.

This observation device invites visitors to contemplate the season’s changes on the River Yare. The project explores natural phenomena thanks to the symbiosis between the tides, the structure, and the reeds: it offers a multi-sensorial and cyclical experience. Reeds are soft green in the warm months and golden in the cold season; their feather-like flowers are purple and silver. Winter tides mirror the artwork, vanishing the line between the land and the water. 

 

Our hope is for the Iron Reef to be a community and an environmental machine: changing through time, shaped by water, plants, animals and humans.

Biography

Maetherea Cristina Morbi, Aurora Destro

‘Places are poetic. They grow and change, influenced and inspired by the people that pass through them.

Because of this, our works are interactive. They are made to approach, touch, sit and engage with.

Actions change our sculptures, trigging light, sounds, echos. Rain, Wind, Sunlight, and unpredictable interactions create a new landscape of interactive responses.

In this way, we make the work, but they are completed by the human community and natural agents they come into contact with.

This creates a symbiosis between art and its environment.’

Maetherea {Matter+Ethereal} is an multidisciplinary creative practice guided by artistic duo Cristina Morbi and Aurora Destro. Working internationally on Environmental Design and Public Art, it aims to create sustainable landscape design and public art. Our work couple renewable resources with technology to create spaces that changes through time, unifying performances of the matter with natural and artificial phenomena.

We create Time-Based Iconic Design and Art installation working on the interaction between human and nature, continuously evolving in new scenarios.

We believe urban spaces and public art is not a sequence of objects, but rather a choreography of performances, jointing the sculptural perception to experiential design. In this way, we focus on the narrative: the story behind a place and finding a new and creative way to celebrate this.

Playground of Creativity, Discovery & Inclusivity

Playground of Creativity, Discovery and Inclusivity Clarke Reynolds

Playground of Creativity, Discovery & Inclusivity

by Clarke Reynolds

Hi my name is Clarke Reynolds and I’m registered blind and I’m also a visual artist.

At the age of 4 I started to lose my sight in my right eye. I grew up with limited sight in one eye but never looked upon it as a disability and art was what I wanted to do as a career. My sight has continued to deteriorate and now can only see partially through both eyes.

My art practice has been inspired by the English language. How we say things, the descriptive power which is important to a visually impaired person, as we see the world as words how someone is describing what they see.

And how I tell people how I see is like looking through a thousand dots.

It only took me three weeks to learn Braille as I made a piece called my Rosetta Stone where I enlarged the Braille dot to button size and made the alphabet.

I am inspired by the braille dots.

I’ve taken a tactile language and interpreted it into a visual language of dots. My hope is to teach Braille through my art, as I believe people with sight can learn Braille through the pattern.

My aim is to show the world through my art that blindness and all disability is not a barrier to achievement.

Water Portals

Water Portals Henry Driver

Water Portals

by Henry Driver

Water Portals: Hidden to our eyes in the depths of Diss Mere, is a microscopic world of wonder, that contains both the present and the past. An unseen ecosystem that we rely upon filled with billions of microorganisms such as zooplankton, phytoplankton, and bacteria. I want to bring these to life for audiences. The project will communicate elements of the Royal Holloway Research, exploring historic climatic events, as well as encouraging conversations on a sustainable future. I plan to create four steel sculptures based upon what’s found in the mere, such as microscopic diatom, pollen, and charcoal remains. The fourth sculpture’s design will be based on the outcomes of the community project. The sculptures will feature intricate cutout sections inspired by the microscopic structures.

These will be backed by coloured glass or transparent coloured acrylic. Each sculpture will act as digital portal into the microscopic world. They will have a QR code that when scanned with a mobile device takes audiences to a 360-degree video that explores the inspiration behind each sculpture. These visually striking odysseys will allow audiences to discover this underwater ecosystem and it histories, and through accessible storytelling uncover the importance of the mere.

Biography

My aim is to create artworks which connect us to our environment, as well as address the climate crisis by presenting achievable responses to this. Coming from a farming family, I have witnessed the effects of climate change, as they ravage harvests. It was from experiencing this, that in 2019 I decided to solely focus on the environment, specialising in revealing the importance of microscopic worlds. For the past two years, I worked with leading plant science researchers from the John Innes Centre to provide inspiration and support.

Since 2013, I have shown in Australia, Denmark, Canada, Czech Republic, Estonia, Germany, India, Japan, Portugal, South Korea, Taiwan, and Turkey, as well as at Tate Liverpool, Tate Britain & Barbican. I was published in the XL Catlin Guide 2016 this guide brings together arts next big names (Dazed & Confused Magazine). I was shortlisted for the Aesthetica Art Prize 2016. I was selected by leading curators, as one of the top 15 young artists working in the UK for the Kleinwort Hambros Emerging Artist Prize 2019.

Key works include a major public sculpture commissioned by Essex County Council, and an interactive digital artwork, commissioned by BBC Arts and Arts Council England, for New Creatives. Secrets of Soil is an interactive journey that explores the hidden world of soil and its role in combating climate change. Your journey will take you to a microscopic world, witnessing the essential life forms that live there.

MA & BA in Fine Art from Norwich University of the Arts.

Tunnel Through Time

Tunnel Through Time Kaitlin Ferguson

Tunnel Through Time

by Kaitlin Ferguson

‘Tunnel Through Time’ is a site-specific sculpture which takes the viewer through deep time using the microscopic as a window to understanding the past of the Mere, whilst also enabling audiences to reflect upon the future global challenges nature faces.

Up close, the sculpture will be tactile and intriguing, at a distance a dynamic viewfinder, framing the views of the Mere, the park and beyond.  A ‘time channel’ composed of a series of metal arches which align to form the mapped contours of the shape of the Mere, usually hidden from audiences beneath its deep waters. 

The timescale represented inside the piece, will be made up of 3D reliefs, which will show the Meres 10,000-year history through the changing species of microscopic organisms, sediment and microfossils that have inhabited the Mere’s waters. These will include representations of pollen from past trees and plants, fossilised insects, volcanic ash  and diatoms (algae which produce up to 50% of the oxygen we breathe). Together these natural and geological elements illustrate the complex relationship between nature, human occupation, and industry of the past.

Biography

Kaitlin Ferguson lives and works In Norwich, UK. She received her Bachelor’s Degree in Fine Art from Norwich University of the Arts and later received her Masters with Distinction, from the University Of Edinburgh, graduating from the ‘Art, Space and Nature’ postgraduate programme.

She has established a professional practice, spanning over a decade, which adopts an interdisciplinary approach to the environment, exploring humankind’s relationship to nature and geology.

Kaitlin’s practice follows research-based lines of enquiry, through which she explores the notion of ‘deep time’ and the 4.5-billion-year history of the plant and the processes which have shaped it.

Artworks created are site-specific to each location, bespoke creations which are sensitive to the localities and the communities who live there.

She has been commissioned to create numerous site-specific public sculptures, both nationally and internationally. These include: ‘LITHOS’ (2019) for the Poldra Sculpture Park in Viseu Portugal, ‘CONNECT’ (2019) for MarketPlace in Brandon Forest Norfolk, and ‘Wave Maker’ (2018) for the Heritage Sculpture Trail on the North Norfolk Coast.

In addition to this, Kaitlin has delivered numerous socially engaged participatory projects for diverse communities across the UK and has taught on programmes for organisations such as the: Barbican Centre, Sainsbury Centre for Visual Arts, Kettle’s Yard, Fitzwilliam Museum, University of Cambridge Museums and Scarborough Museums Trust.

Flock

- diss mere

Flock

by toyStudio

Flock is inspired by the flocking of flights of birds, schools of fish and the swarms of eels, which are synonymous with the Mere and the nearby River Waveney. toyStudio has aimed to respect the local uniqueness of the Mere, complementing the environment it is set to sit in. The main body will have a silver finish, allowing the artwork to catch the colours of its surroundings.  Flock does not only mimic the behaviour of the wildlife, but it also represents the movements of Diss’ own residents. Just as the Mere’s wildlife has migrated to Diss over the years, many different communities have arrived in Diss and explored its culture and heritage.

 

Flock is formed of a collection of curved, metallic, tubes which vary in length and spiral upwards. Each one of the tubes are designed to represent the individual directions we take within a community and how we move forward together as one. The artwork therefore becomes a metaphor for the community of Diss – “flocking” through life. The sculpture’s overall form responds directly to the Mere, intending to evoke its infamous depth. The artwork will grow from a narrow base, spiralling upwards, expanding in radius as the members disperse.

 

The local community has been invited to share their stories which will be curated by local Poet and collaborator, Bel Greenwood, which will then be showcased on to part of the Flock installation. Messages will be imprinted onto the flock, giving a place for the community to tell their stories and provide a moment for quiet contemplation and reflection.

Biography:

toyStudio is a London-based art collective which combines the fields of art and architecture. Founded in 2016, the studio is inspired by investigations into natural, mathematical, and scientific systems. Approaching every project with a fresh perspective, applying a mix of research and new ideas which respond to the site.

Their working practice is developed using digital tools for analysis, form generation and fabrication. Looking to subvert standard, readily available materials and objects through innovative manufacturing techniques and imaginative applications, translating them into sculptures and large-scale installation found in both galleries and public spaces. Ultimately, the studio crafts exciting experiential interventions through art and sculpture which share stories, educate, and form new experiences.